Definition
Accessibility -- often abbreviated a11y (the 11 stands for the letters between 'a' and 'y') -- means designing products so people with visual, auditory, motor, or cognitive disabilities can use them effectively. In practice, this means following the Web Content Accessibility Guidelines (WCAG), which define three conformance levels: A (minimum), AA (standard target), and AAA (enhanced).
The legal side is real. The Americans with Disabilities Act (ADA) applies to digital products in the U.S., and the European Accessibility Act (EAA) takes effect across the EU in June 2025. Domino's Pizza lost a Supreme Court case in 2019 because its website and app were inaccessible to a blind user with a screen reader. Target settled an accessibility lawsuit for $6 million in 2008. These aren't edge cases anymore.
Why It Matters for Product Managers
PMs own the prioritization decision. Engineers and designers can flag accessibility gaps, but if a11y work never makes it onto the roadmap, it doesn't get done. The most common failure mode isn't malice -- it's a backlog where accessibility tickets perpetually sit below feature work.
The business case is straightforward. Microsoft found that building accessible features into Xbox's Adaptive Controller opened a $21.5 billion assistive technology market. More practically, accessibility improvements correlate with better SEO (semantic HTML helps crawlers), faster load times (simpler DOM structures), and higher conversion rates (clearer CTAs, better form labels). Curb cuts were designed for wheelchairs but everyone uses them -- the same principle applies to digital products.
For B2B products, accessibility is increasingly a procurement requirement. Enterprise buyers in government, education, and healthcare will reject your product if you can't demonstrate VPAT/WCAG compliance.
How It Works in Practice
Common Pitfalls
Related Concepts
Usability Testing is the most direct way to validate accessibility -- include assistive technology users in your research sessions. Heuristic Evaluation provides a structured way to audit interfaces against established principles, including Nielsen's "error prevention" and "flexibility" heuristics that overlap with a11y concerns. Design Thinking emphasizes empathy as the first step -- accessibility is empathy operationalized into product requirements.